Counters are a special value that can turn the tides of battle based on the number. These are noticed on the sides of an HP gauge and have certain values subject to change.
Nullifies a single hit.
Makes the enemy drop a Blue Box when killed.
Fullmetal Alchemist units only. Revives unit when HP depletes. Provides short frame of invulnerability when recovering.
Functions the same as Philosopher Stone counters.
Kingdom Ranger only. Derives from other revival counters.
Berserker only. Also derives from the other revival counters.
Evangelion units only. A character with this can nullify damage under 6000. Over 6000 will expend one counter.
Nullifies damage equal to wielder's HP. Breaks when attack value surpasses HP.
Statuses (see page)
- Indicates Poison status. Takes off 5% of HP each turn
- Debuffs defense by percentage